﻿using System;

namespace ASD
{
    class IronNPC : NPC
    {
        public void Info(string name, string npctype, string task)
        {
            NPCInfo(name, npctype, task);
        }

        public override void Talk()
        {
            Console.WriteLine("我是{0}，我是铁匠NPC中的{1}，{2}", this.Name, this.Npctype, this.Task);
        }
    }
}
